Torchlight Wiki / トーチライト ウィキ


  • 追加された行はこの色です。
  • 削除された行はこの色です。
**2010年01月12日 TorchED アップデート [#fd488876]
-公式エディタ TorchED アップデート (1.0.68.63 → 1.0.68.227) の [[お知らせ>http://forums.runicgames.com/viewtopic.php?f=28&t=10387&start=0&sid=d5a4394cfd49b5830a3a178ade5c9b11]] がありました。~
ダウンロードは [[こちら>http://www.filefront.com/15338803/TorchED_1.0.68.227.exe/]] (約384MB) ※投稿時点で TorchLeech に反映されていませんでした。~
~
原文そのまんまですが、 Patch Notes を書いておきます。~

-1.0.68.227 Patch Notes:
--Fixed unit skill panel always setting skill levels to 1 if they were 0
--Fixed base file and resource dirs not being properly made relative when modding in the unit editors
--Fixed the icon selector when modding
--Fixed [AFFIXES] blocks not appearing on skill level blocks in the skills editor (oops..broke that in the last patch)
--Skill and Quest editors are now sortable by skill/quest name.
--Fixed crash when editing stat watchers on units
--Fixed deleted monsters becoming visible again.
--Animation editor now hows a check list filter for limiting which types of animation keys are displayed.
--Fixed monsters' equipment not being displayed on monster objects in the editor
--Layouts are now auto-backed up at a default interval of every 10 minutes and just before switching to in-game mode.~
These get saved to %appdata%\runic games\torchlight\torched
--You can now load the current backup for a scene though the File->Load Backup menu option
--Fixed sound bank file references not being mod friendy
--Added "Collision Radius" control to monster, player, and prop editors
--Added "Collision Mesh" control to monster, player, and prop editors
--Item editor Affix control now lists affixes in mods when modifying the list of affixes

--[The following still requires a new game build to work in the actual game but are in the editor]
---Passive skills now pay attention to the skill equipment requirements
---PERCENT BLIND effect added.~

2010年01月08日 パッケージとパッチ 1.15 の[[ニュース>ニュース20100108]]へ